Review

8 Factors for Making Open Source Projects Succeed

I'm thinking about the required factors to make a successful open source project for everyone regarding the project, e.g., owner, developer, contributer,power-user, end-user, and etc. Below are what in my mind.

One of todo in my mind (and maybe other content providers) is useful and comprehensive related links to somewhere automatically. To make it available in Drupal, I wrote Related Contents Block a while ago. Anyway, it only limited to only local contents. I hope to find better solution to make it more compresive. Eventually, I found .

Gaim 2.0 beta 3 is amature on Ubuntu Dapper

I have heard that Gaim 2.0 beta 3 has been improved a lots so I would like to try it out on my Ubuntu laptop. Anyway, I'm too lazy to compile it myself because I found [a helpful thread][2]. Well, it is still beta. Don't expect too much. After installing for a few hours, I have downgraded back to 1.5.0. Below is my procedures to install 2.0 beta 3 and to install 1.5 back then.

Why do you need Virtual Appliances?

I'm interesting in virtualization idea, especially Virtual Appliances proposed by VMWare. Why? I'm too lazy to install some softwares myself. I can but I don't want to waste my time. It would be extremely easy by just downloading virtual machine image, turning it on, customizing a bit, and it rocks in a right way.

AllPeers in Ubuntu Dapper #3

After real experimental for several days, I have already decided to disable AllPeers until it has more maturity since I got too many bugs. During last week, I have invited more than 30 friends to help me test AllPeers. Below are what I found.

Theoretically Measuring Performance of a Computer

As of today, there are so many benchmark to measure performance of any computers into a number for later comparison against other models. I will not talk about that it totally depends on what you want to do exactly. Generally, the performance of a computer directly depends on speeding of floating point operation so it is possible to calculate the upper bound of its performance, Theoretical Peak Performance, by an easy equation.

Rpeak = [CPUs] x [CPU Clock rate (GHz)] x [CPU floating point issue rate]

where

CPUs = [the number of processor] x [the number of cores per processors]